VISUALIZING HIGH RESOLUTION THREEDIMENSIONAL AND TWO-DIMENSIONAL DATA OF CULTURAL HERITAGE SITES

Authors

  • Vid Petrovic Center of Interdisciplinary Science for Art, Architecture and Archaeology, Qualcomm Institute, University of California, San Diego
  • David J. Vanoni Center of Interdisciplinary Science for Art, Architecture and Archaeology, Qualcomm Institute, University of California, San Diego
  • Ashley M. Richter Center of Interdisciplinary Science for Art, Architecture and Archaeology, Qualcomm Institute, University of California, San Diego
  • Thomas E. Levy Center of Interdisciplinary Science for Art, Architecture and Archaeology, Qualcomm Institute, University of California, San Diego
  • Falko Kuester Center of Interdisciplinary Science for Art, Architecture and Archaeology, Qualcomm Institute, University of California, San Diego

Keywords:

visualization; cyber-archaeology; pointbuffer; virtual texturing; point clouds

Abstract

The combination of 3D acquisition (terrestrial and airborne LiDAR, structured light, structure-from-motion) and 2D imaging (photographic, multispectral, panoramic, orthorectified, reflectance transformation) techniques allows the geometry, appearance and other aspects of culturally significant sites to be objectively documented. Traditionally, these data are usually transformed into models such as 3D textured meshes before they are visualized or analyzed—an often time- and effort-intensive process. We propose a system for the direct visualization and analysis of such data, allowing the different aspects recorded to be layered together, and co-visualized with annotations and other relevant information. We describe the required technical foundations, including gigapoint and gigapixel visualization pipelines that enable the dynamic layering of high-resolution imagery over massive minimally-processed LiDAR point clouds that serve as the base spatial layer. In particular, we introduce the pointbuffer—a GPU-resident view-dependent point cache—as the foundation of our gigapoint pipeline, and outline the use of virtual texturing for draping of gigapixel imagery onto point clouds. Finally, we preent case studies from sites in Jordan and Italy.

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Published

2023-07-28

Issue

Section

Articles