BEYOND 3D MODELS: SIMULATION OF TEMPORALLY EVOLVING MODELS IN STELLARIUM

Authors

  • Georg Zotti
  • Florian Schaukowitsch
  • Michael Wimmer

Keywords:

Virtual Archaeology, 3D Computer Graphics, Archaeoastronomical Simulation

Abstract

In recent years the open-source desktop planetarium Stellarium has gained high popularity for simulation in

archaeoastronomy, and we have improved recent versions to also become accurate enough for such

applications. A dedicated plugin which we introduced a few years ago can be used to visualize loadable

scenes of 3D reconstructions of past or present monuments in their landscape. However, while Stellarium

can simulate the view of the sky and positions of celestial objects and their respective motions over several

millennia in sufficient accuracy for most historical applications, the 3D plugin until recently could only show

one static version of a landscape. However, landscapes and monuments may have changed, temples may

have been rebuilt and rededicated in part to reflect changes in the sky caused by precession, changes in

ecliptic obliquity or stellar proper motion. Our latest developments in Stellarium now enable the simulation

of phased or temporally evolving three-dimensional sceneries under Stellarium’s sky by configuring parts of

the 3D model with material properties that can be used to hide parts of the monument when they don’t fit

the epoch of the currently simulated sky.

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Published

2023-07-28

Issue

Section

Articles